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@babylonjs/viewer

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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

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import{S as e}from"./index-BPURObVq.esm.min.js";const n="logDepthDeclaration",t="#ifdef LOGARITHMICDEPTH\nuniform logarithmicDepthConstant: f32;varying vFragmentDepth: f32;\n#endif\n";e.IncludesShadersStoreWGSL[n]||(e.IncludesShadersStoreWGSL[n]=t);const r={name:n,shader:t};export{r as l}; //# sourceMappingURL=logDepthDeclaration-Dfi1mLaK.esm.min.js.map