@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
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JavaScript
import{S as e}from"./index-BPURObVq.esm.min.js";const n="logDepthDeclaration",t="#ifdef LOGARITHMICDEPTH\nuniform float logarithmicDepthConstant;varying float vFragmentDepth;\n#endif\n";e.IncludesShadersStore[n]||(e.IncludesShadersStore[n]=t);const a={name:n,shader:t};export{a as l};
//# sourceMappingURL=logDepthDeclaration-D8y4De99.esm.min.js.map