@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
3 lines (2 loc) • 459 B
JavaScript
const n={id:"_animations",async applyAsset(n,a,i){const[{parseAnimationData:t},{createAnimationGroups:e}]=await Promise.all([import("./gltf-animation-hYBmlaQq.esm.min.js"),import("./index-DFZFpUG-.esm.min.js").then(function(n){return n.bo})]),o=t(i._json,i._binChunk,n,i._parentMap,i._worldMatrixCache,i._nodeMap,i._boneOverrides);return o?{animationGroups:e(o)}:{}}};export{n as default};
//# sourceMappingURL=gltf-feature-animations-DJTiPFH6.esm.min.js.map