UNPKG

@babylonjs/viewer

Version:

The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

31 lines (27 loc) 775 B
import { S as ShaderStore } from './index-MZPybX0H.esm.js'; // Do not edit. const name$1 = "fogVertexDeclaration"; const shader$1 = `#ifdef FOG varying vec3 vFogDistance; #endif `; // Sideeffect if (!ShaderStore.IncludesShadersStore[name$1]) { ShaderStore.IncludesShadersStore[name$1] = shader$1; } /** @internal */ const fogVertexDeclaration = { name: name$1, shader: shader$1 }; // Do not edit. const name = "fogVertex"; const shader = `#ifdef FOG vFogDistance=(view*worldPos).xyz; #endif `; // Sideeffect if (!ShaderStore.IncludesShadersStore[name]) { ShaderStore.IncludesShadersStore[name] = shader; } /** @internal */ const fogVertex = { name, shader }; export { fogVertex as a, fogVertexDeclaration as f }; //# sourceMappingURL=fogVertex-DcP6EK01.esm.js.map