@babylonjs/viewer
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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
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JavaScript
import { d as RichTypeNumber } from './declarationMapper-CqO08-WM.esm.js';
import { c as FlowGraphExecutionBlockWithOutSignal } from './KHR_interactivity-CEwUaqxQ.esm.js';
import { u as RegisterClass } from './index-MZPybX0H.esm.js';
import './objectModelMapping-De5EKNEZ.esm.js';
import './spotLight.pure-CRdZC6Ci.esm.js';
/** This file must only contain pure code and pure imports */
/**
* A block that throttles the execution of its output flow.
*/
class FlowGraphThrottleBlock extends FlowGraphExecutionBlockWithOutSignal {
constructor(config) {
super(config);
this.reset = this._registerSignalInput("reset");
this.duration = this.registerDataInput("duration", RichTypeNumber);
this.lastRemainingTime = this.registerDataOutput("lastRemainingTime", RichTypeNumber, NaN);
}
_execute(context, callingSignal) {
if (callingSignal === this.reset) {
this.lastRemainingTime.setValue(NaN, context);
context._setExecutionVariable(this, "lastRemainingTime", NaN);
context._setExecutionVariable(this, "timestamp", 0);
return;
}
// in seconds
const durationValue = this.duration.getValue(context);
if (durationValue <= 0 || isNaN(durationValue) || !isFinite(durationValue)) {
return this._reportError(context, "Invalid duration in Throttle block");
}
const lastRemainingTime = context._getExecutionVariable(this, "lastRemainingTime", NaN);
// Using Date.now() to get ms since epoch. not using performance.now() because its precision is not needed here
const currentTime = Date.now();
if (isNaN(lastRemainingTime)) {
this.lastRemainingTime.setValue(0, context);
context._setExecutionVariable(this, "lastRemainingTime", 0);
context._setExecutionVariable(this, "timestamp", currentTime);
// according to glTF interactivity specs
return this.out._activateSignal(context);
}
else {
const elapsedTime = currentTime - context._getExecutionVariable(this, "timestamp", 0);
// duration is in seconds, so we need to multiply by 1000
const durationInMs = durationValue * 1000;
if (durationInMs <= elapsedTime) {
this.lastRemainingTime.setValue(0, context);
context._setExecutionVariable(this, "lastRemainingTime", 0);
context._setExecutionVariable(this, "timestamp", currentTime);
return this.out._activateSignal(context);
}
else {
const remainingTime = durationInMs - elapsedTime;
// output is in seconds
this.lastRemainingTime.setValue(remainingTime / 1000, context);
context._setExecutionVariable(this, "lastRemainingTime", remainingTime);
}
}
}
/**
* @returns class name of the block.
*/
getClassName() {
return "FlowGraphThrottleBlock" /* FlowGraphBlockNames.Throttle */;
}
}
let _Registered = false;
/**
* Register side effects for flowGraphThrottleBlock.
* Safe to call multiple times; only the first call has an effect.
*/
function RegisterFlowGraphThrottleBlock() {
if (_Registered) {
return;
}
_Registered = true;
RegisterClass("FlowGraphThrottleBlock" /* FlowGraphBlockNames.Throttle */, FlowGraphThrottleBlock);
}
/**
* Re-exports pure implementation and applies runtime side effects.
* Import flowGraphThrottleBlock.pure for tree-shakeable, side-effect-free usage.
*/
RegisterFlowGraphThrottleBlock();
export { FlowGraphThrottleBlock, RegisterFlowGraphThrottleBlock };
//# sourceMappingURL=flowGraphThrottleBlock-BqC1Nbi0.esm.js.map