@babylonjs/viewer
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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
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JavaScript
import { f as FlowGraphExecutionBlock } from './KHR_interactivity-CEwUaqxQ.esm.js';
import { u as RegisterClass } from './index-MZPybX0H.esm.js';
import './declarationMapper-CqO08-WM.esm.js';
import './objectModelMapping-De5EKNEZ.esm.js';
import './spotLight.pure-CRdZC6Ci.esm.js';
/** This file must only contain pure code and pure imports */
/**
* A block that executes its output flows in sequence.
*/
class FlowGraphSequenceBlock extends FlowGraphExecutionBlock {
constructor(
/**
* the configuration of the block
*/
config) {
super(config);
this.config = config;
/**
* The output flows.
*/
this.executionSignals = [];
this.setNumberOfOutputSignals(this.config.outputSignalCount);
}
_execute(context) {
for (let i = 0; i < this.executionSignals.length; i++) {
this.executionSignals[i]._activateSignal(context);
}
}
/**
* Sets the block's output flows. Would usually be passed from the constructor but can be changed afterwards.
* @param outputSignalCount the number of output flows
*/
setNumberOfOutputSignals(outputSignalCount = 1) {
// check the size of the outFlow Array, see if it is not larger than needed
while (this.executionSignals.length > outputSignalCount) {
const flow = this.executionSignals.pop();
if (flow) {
flow.disconnectFromAll();
this._unregisterSignalOutput(flow.name);
}
}
while (this.executionSignals.length < outputSignalCount) {
this.executionSignals.push(this._registerSignalOutput(`out_${this.executionSignals.length}`));
}
}
/**
* @returns class name of the block.
*/
getClassName() {
return "FlowGraphSequenceBlock" /* FlowGraphBlockNames.Sequence */;
}
}
let _Registered = false;
/**
* Register side effects for flowGraphSequenceBlock.
* Safe to call multiple times; only the first call has an effect.
*/
function RegisterFlowGraphSequenceBlock() {
if (_Registered) {
return;
}
_Registered = true;
RegisterClass("FlowGraphSequenceBlock" /* FlowGraphBlockNames.Sequence */, FlowGraphSequenceBlock);
}
/**
* Re-exports pure implementation and applies runtime side effects.
* Import flowGraphSequenceBlock.pure for tree-shakeable, side-effect-free usage.
*/
RegisterFlowGraphSequenceBlock();
export { FlowGraphSequenceBlock, RegisterFlowGraphSequenceBlock };
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