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@babylonjs/viewer

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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

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import { a as FlowGraphEventBlock } from './KHR_interactivity-CEwUaqxQ.esm.js'; import { u as RegisterClass } from './index-MZPybX0H.esm.js'; import './declarationMapper-CqO08-WM.esm.js'; import './objectModelMapping-De5EKNEZ.esm.js'; import './spotLight.pure-CRdZC6Ci.esm.js'; /** This file must only contain pure code and pure imports */ /** * Block that triggers when a scene is ready. */ class FlowGraphSceneReadyEventBlock extends FlowGraphEventBlock { constructor() { super(...arguments); this.initPriority = -1; this.type = "SceneReady" /* FlowGraphEventType.SceneReady */; } _executeEvent(context, _payload) { this._execute(context); return true; } _preparePendingTasks(context) { // no-op } _cancelPendingTasks(context) { // no-op } /** * @returns class name of the block. */ getClassName() { return "FlowGraphSceneReadyEventBlock" /* FlowGraphBlockNames.SceneReadyEvent */; } } let _Registered = false; /** * Register side effects for flowGraphSceneReadyEventBlock. * Safe to call multiple times; only the first call has an effect. */ function RegisterFlowGraphSceneReadyEventBlock() { if (_Registered) { return; } _Registered = true; RegisterClass("FlowGraphSceneReadyEventBlock" /* FlowGraphBlockNames.SceneReadyEvent */, FlowGraphSceneReadyEventBlock); } /** * Re-exports pure implementation and applies runtime side effects. * Import flowGraphSceneReadyEventBlock.pure for tree-shakeable, side-effect-free usage. */ RegisterFlowGraphSceneReadyEventBlock(); export { FlowGraphSceneReadyEventBlock, RegisterFlowGraphSceneReadyEventBlock }; //# sourceMappingURL=flowGraphSceneReadyEventBlock-Be1NKq2Z.esm.js.map