@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
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JavaScript
import { a as FlowGraphEventBlock } from './KHR_interactivity-CEwUaqxQ.esm.js';
import { u as RegisterClass } from './index-MZPybX0H.esm.js';
import './declarationMapper-CqO08-WM.esm.js';
import './objectModelMapping-De5EKNEZ.esm.js';
import './spotLight.pure-CRdZC6Ci.esm.js';
/** This file must only contain pure code and pure imports */
/**
* Block that triggers when a scene is ready.
*/
class FlowGraphSceneReadyEventBlock extends FlowGraphEventBlock {
constructor() {
super(...arguments);
this.initPriority = -1;
this.type = "SceneReady" /* FlowGraphEventType.SceneReady */;
}
_executeEvent(context, _payload) {
this._execute(context);
return true;
}
_preparePendingTasks(context) {
// no-op
}
_cancelPendingTasks(context) {
// no-op
}
/**
* @returns class name of the block.
*/
getClassName() {
return "FlowGraphSceneReadyEventBlock" /* FlowGraphBlockNames.SceneReadyEvent */;
}
}
let _Registered = false;
/**
* Register side effects for flowGraphSceneReadyEventBlock.
* Safe to call multiple times; only the first call has an effect.
*/
function RegisterFlowGraphSceneReadyEventBlock() {
if (_Registered) {
return;
}
_Registered = true;
RegisterClass("FlowGraphSceneReadyEventBlock" /* FlowGraphBlockNames.SceneReadyEvent */, FlowGraphSceneReadyEventBlock);
}
/**
* Re-exports pure implementation and applies runtime side effects.
* Import flowGraphSceneReadyEventBlock.pure for tree-shakeable, side-effect-free usage.
*/
RegisterFlowGraphSceneReadyEventBlock();
export { FlowGraphSceneReadyEventBlock, RegisterFlowGraphSceneReadyEventBlock };
//# sourceMappingURL=flowGraphSceneReadyEventBlock-Be1NKq2Z.esm.js.map