@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
17 lines (14 loc) • 526 B
JavaScript
import { S as ShaderStore } from './index-MZPybX0H.esm.js';
// Do not edit.
const name = "clearQuadPixelShader";
const shader = `uniform color: vec4f;@fragment
fn main(input: FragmentInputs)->FragmentOutputs {fragmentOutputs.color=uniforms.color;}
`;
// Sideeffect
if (!ShaderStore.ShadersStoreWGSL[name]) {
ShaderStore.ShadersStoreWGSL[name] = shader;
}
/** @internal */
const clearQuadPixelShaderWGSL = { name, shader };
export { clearQuadPixelShaderWGSL };
//# sourceMappingURL=clearQuad.fragment-Dz6oZlav.esm.js.map