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@babylonjs/viewer

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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

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import{S as e}from"./index-BPURObVq.esm.min.js";const n="bumpVertexDeclaration",d="#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)\n#if defined(TANGENT) && defined(NORMAL) \nvarying vTBN0: vec3f;varying vTBN1: vec3f;varying vTBN2: vec3f;\n#endif\n#endif\n";e.IncludesShadersStoreWGSL[n]||(e.IncludesShadersStoreWGSL[n]=d);const i={name:n,shader:d};export{i as b}; //# sourceMappingURL=bumpVertexDeclaration-BwF32KzS.esm.min.js.map