@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
18 lines (15 loc) • 659 B
JavaScript
import { S as ShaderStore } from './index-FzOfPXLV.esm.js';
// Do not edit.
const name = "shadowMapFragmentSoftTransparentShadow";
const shader = `
if ((bayerDither8(floor(((fragmentInputs.position.xy)%(8.0)))))/64.0>=uniforms.softTransparentShadowSM.x*alpha) {discard;}
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStoreWGSL[name]) {
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
}
/** @internal */
const shadowMapFragmentSoftTransparentShadowWGSL = { name, shader };
export { shadowMapFragmentSoftTransparentShadowWGSL };
//# sourceMappingURL=shadowMapFragmentSoftTransparentShadow-BNjlowIs.esm.js.map