@babylonjs/viewer
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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
3 lines (2 loc) • 499 B
JavaScript
import{S as n}from"./index-Bw2N6w1y.esm.min.js";const a="shadowMapFragmentSoftTransparentShadow",r="#if SM_SOFTTRANSPARENTSHADOW==1\nif ((bayerDither8(floor(((fragmentInputs.position.xy)%(8.0)))))/64.0>=uniforms.softTransparentShadowSM.x*alpha) {discard;}\n#endif\n";n.IncludesShadersStoreWGSL[a]||(n.IncludesShadersStoreWGSL[a]=r);const e={name:a,shader:r};export{e as shadowMapFragmentSoftTransparentShadowWGSL};
//# sourceMappingURL=shadowMapFragmentSoftTransparentShadow-BJoAdttf.esm.min.js.map