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@babylonjs/viewer

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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

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import{S as e}from"./index-Bw2N6w1y.esm.min.js";const n="pointCloudVertex";e.IncludesShadersStore[n]||(e.IncludesShadersStore[n]="#if defined(POINTSIZE) && !defined(WEBGPU)\ngl_PointSize=pointSize;\n#endif\n"); //# sourceMappingURL=pointCloudVertex-BEl8vdLg.esm.min.js.map