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@babylonjs/viewer

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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

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import { S as ShaderStore } from './index-FzOfPXLV.esm.js'; // Do not edit. const name = "kernelBlurVaryingDeclaration"; const shader = `varying sampleCoord{X}: vec2f;`; // Sideeffect if (!ShaderStore.IncludesShadersStoreWGSL[name]) { ShaderStore.IncludesShadersStoreWGSL[name] = shader; } //# sourceMappingURL=kernelBlurVaryingDeclaration-DYRlZbl3.esm.js.map