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@babylonjs/viewer

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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

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import { F as FlowGraphBlock, g as getNumericValue, G as GetFlowGraphAssetWithType } from './KHR_interactivity-Bmb38TjL.esm.js'; import { R as RichTypeAny, b as FlowGraphInteger } from './declarationMapper-rcGCdcDP.esm.js'; import { R as RegisterClass } from './index-FzOfPXLV.esm.js'; import './objectModelMapping-CJnQ6at_.esm.js'; /** * A block that will deliver an asset as an output, based on its type and place in the assets index. * * The assets are loaded from the assetsContext defined in the context running this block. The assetsContext is a class extending AbstractClass, * meaning it can be a Scene, an AssetsContainers, and any other class that extends AbstractClass. */ class FlowGraphGetAssetBlock extends FlowGraphBlock { constructor( /** * the configuration of the block */ config) { super(config); this.config = config; this.type = this.registerDataInput("type", RichTypeAny, config.type); this.value = this.registerDataOutput("value", RichTypeAny); this.index = this.registerDataInput("index", RichTypeAny, new FlowGraphInteger(getNumericValue(config.index ?? -1))); } _updateOutputs(context) { const type = this.type.getValue(context); const index = this.index.getValue(context); // get the asset from the context const asset = GetFlowGraphAssetWithType(context.assetsContext, type, getNumericValue(index), this.config.useIndexAsUniqueId); this.value.setValue(asset, context); } /** * Gets the class name of this block * @returns the class name */ getClassName() { return "FlowGraphGetAssetBlock" /* FlowGraphBlockNames.GetAsset */; } } RegisterClass("FlowGraphGetAssetBlock" /* FlowGraphBlockNames.GetAsset */, FlowGraphGetAssetBlock); export { FlowGraphGetAssetBlock }; //# sourceMappingURL=flowGraphGetAssetBlock-aP3PAHsn.esm.js.map