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@babylonjs/viewer

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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

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import { F as FlowGraphBlock } from './KHR_interactivity-Bmb38TjL.esm.js'; import { R as RichTypeAny } from './declarationMapper-rcGCdcDP.esm.js'; import './index-FzOfPXLV.esm.js'; import './objectModelMapping-CJnQ6at_.esm.js'; /** * a glTF-based FlowGraph block that provides arrays with babylon object, based on the glTF tree * Can be used, for example, to get animation index from a glTF animation */ class FlowGraphGLTFDataProvider extends FlowGraphBlock { constructor(config) { super(); const glTF = config.glTF; const animationGroups = glTF.animations?.map((a) => a._babylonAnimationGroup) || []; this.animationGroups = this.registerDataOutput("animationGroups", RichTypeAny, animationGroups); const nodes = glTF.nodes?.map((n) => n._babylonTransformNode) || []; this.nodes = this.registerDataOutput("nodes", RichTypeAny, nodes); } getClassName() { return "FlowGraphGLTFDataProvider"; } } export { FlowGraphGLTFDataProvider }; //# sourceMappingURL=flowGraphGLTFDataProvider-C6mlDuM2.esm.js.map