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@babylonjs/viewer

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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.

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import { b as FlowGraphExecutionBlockWithOutSignal, g as getNumericValue } from './KHR_interactivity-Bmb38TjL.esm.js'; import { R as RichTypeAny, f as RichTypeNumber, k as RichTypeFlowGraphInteger, b as FlowGraphInteger } from './declarationMapper-rcGCdcDP.esm.js'; import { R as RegisterClass } from './index-FzOfPXLV.esm.js'; import './objectModelMapping-CJnQ6at_.esm.js'; /** * Block that executes an action in a loop. */ class FlowGraphForLoopBlock extends FlowGraphExecutionBlockWithOutSignal { constructor(config) { super(config); this.startIndex = this.registerDataInput("startIndex", RichTypeAny, 0); this.endIndex = this.registerDataInput("endIndex", RichTypeAny); this.step = this.registerDataInput("step", RichTypeNumber, 1); this.index = this.registerDataOutput("index", RichTypeFlowGraphInteger, new FlowGraphInteger(getNumericValue(config?.initialIndex ?? 0))); this.executionFlow = this._registerSignalOutput("executionFlow"); this.completed = this._registerSignalOutput("completed"); this._unregisterSignalOutput("out"); } /** * @internal */ _execute(context) { const index = getNumericValue(this.startIndex.getValue(context)); const step = this.step.getValue(context); let endIndex = getNumericValue(this.endIndex.getValue(context)); for (let i = index; i < endIndex; i += step) { this.index.setValue(new FlowGraphInteger(i), context); this.executionFlow._activateSignal(context); endIndex = getNumericValue(this.endIndex.getValue(context)); if (i > FlowGraphForLoopBlock.MaxLoopIterations * step) { break; } } if (this.config?.incrementIndexWhenLoopDone) { this.index.setValue(new FlowGraphInteger(getNumericValue(this.index.getValue(context)) + step), context); } this.completed._activateSignal(context); } /** * @returns class name of the block. */ getClassName() { return "FlowGraphForLoopBlock" /* FlowGraphBlockNames.ForLoop */; } } /** * The maximum number of iterations allowed for the loop. * If the loop exceeds this number, it will stop. This number is configurable to avoid infinite loops. */ FlowGraphForLoopBlock.MaxLoopIterations = 1000; RegisterClass("FlowGraphForLoopBlock" /* FlowGraphBlockNames.ForLoop */, FlowGraphForLoopBlock); export { FlowGraphForLoopBlock }; //# sourceMappingURL=flowGraphForLoopBlock-BiCMSI6L.esm.js.map