@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
49 lines (46 loc) • 1.96 kB
JavaScript
import { bM as PBRMaterial, bJ as unregisterGLTFExtension, bI as registerGLTFExtension } from './index-FzOfPXLV.esm.js';
import { GLTFLoader } from './glTFLoader-VVyk3AwX.esm.js';
import './bone--mL3H5cQ.esm.js';
import './skeleton-B7-ffRm_.esm.js';
import './rawTexture-B2DimmQ5.esm.js';
import './assetContainer-8JZnoDWQ.esm.js';
import './objectModelMapping-CJnQ6at_.esm.js';
const NAME = "MSFT_minecraftMesh";
/** @internal */
// eslint-disable-next-line @typescript-eslint/naming-convention
class MSFT_minecraftMesh {
/** @internal */
constructor(loader) {
/** @internal */
this.name = NAME;
this._loader = loader;
this.enabled = this._loader.isExtensionUsed(NAME);
}
/** @internal */
dispose() {
this._loader = null;
}
/** @internal */
// eslint-disable-next-line no-restricted-syntax
loadMaterialPropertiesAsync(context, material, babylonMaterial) {
return GLTFLoader.LoadExtraAsync(context, material, this.name, async (extraContext, extra) => {
if (extra) {
if (!(babylonMaterial instanceof PBRMaterial)) {
throw new Error(`${extraContext}: Material type not supported`);
}
const promise = this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);
if (babylonMaterial.needAlphaBlending()) {
babylonMaterial.forceDepthWrite = true;
babylonMaterial.separateCullingPass = true;
}
babylonMaterial.backFaceCulling = babylonMaterial.forceDepthWrite;
babylonMaterial.twoSidedLighting = true;
return await promise;
}
});
}
}
unregisterGLTFExtension(NAME);
registerGLTFExtension(NAME, true, (loader) => new MSFT_minecraftMesh(loader));
export { MSFT_minecraftMesh };
//# sourceMappingURL=MSFT_minecraftMesh-CG-K9Y5n.esm.js.map