@babylonjs/viewer
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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
27 lines (24 loc) • 825 B
JavaScript
import { bJ as unregisterGLTFExtension, bI as registerGLTFExtension } from './index-FzOfPXLV.esm.js';
const NAME = "KHR_mesh_quantization";
/**
* [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_mesh_quantization/README.md)
*/
// eslint-disable-next-line @typescript-eslint/naming-convention
class KHR_mesh_quantization {
/**
* @internal
*/
constructor(loader) {
/**
* The name of this extension.
*/
this.name = NAME;
this.enabled = loader.isExtensionUsed(NAME);
}
/** @internal */
dispose() { }
}
unregisterGLTFExtension(NAME);
registerGLTFExtension(NAME, true, (loader) => new KHR_mesh_quantization(loader));
export { KHR_mesh_quantization };
//# sourceMappingURL=KHR_mesh_quantization-D6vBoZuK.esm.js.map