UNPKG

@babylonjs/materials

Version:

Babylon.js Materials Library =====================

21 lines (20 loc) 1.17 kB
import "@babylonjs/core/Shaders/ShadersInclude/bonesDeclaration.js"; import "@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js"; import "@babylonjs/core/Shaders/ShadersInclude/instancesDeclaration.js"; import "@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js"; import "@babylonjs/core/Shaders/ShadersInclude/logDepthDeclaration.js"; import "@babylonjs/core/Shaders/ShadersInclude/fogVertexDeclaration.js"; import "@babylonjs/core/Shaders/ShadersInclude/lightFragmentDeclaration.js"; import "@babylonjs/core/Shaders/ShadersInclude/lightUboDeclaration.js"; import "@babylonjs/core/Shaders/ShadersInclude/instancesVertex.js"; import "@babylonjs/core/Shaders/ShadersInclude/bonesVertex.js"; import "@babylonjs/core/Shaders/ShadersInclude/bakedVertexAnimation.js"; import "@babylonjs/core/Shaders/ShadersInclude/clipPlaneVertex.js"; import "@babylonjs/core/Shaders/ShadersInclude/logDepthVertex.js"; import "@babylonjs/core/Shaders/ShadersInclude/fogVertex.js"; import "@babylonjs/core/Shaders/ShadersInclude/shadowsVertex.js"; /** @internal */ export declare const normalVertexShader: { name: string; shader: string; };