@babylonjs/materials
Version:
Babylon.js Materials Library =====================
13 lines (12 loc) • 610 B
TypeScript
import "@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js";
import "@babylonjs/core/Shaders/ShadersInclude/logDepthDeclaration.js";
import "@babylonjs/core/Shaders/ShadersInclude/fogFragmentDeclaration.js";
import "@babylonjs/core/Shaders/ShadersInclude/clipPlaneFragment.js";
import "@babylonjs/core/Shaders/ShadersInclude/fogFragment.js";
import "@babylonjs/core/Shaders/ShadersInclude/logDepthFragment.js";
import "@babylonjs/core/Shaders/ShadersInclude/imageProcessingCompatibility.js";
/** @internal */
export declare const gridPixelShader: {
name: string;
shader: string;
};