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@babylonjs/loaders

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For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.

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import { GLTFLoader } from "../glTFLoader.js"; import { registerGLTFExtension, unregisterGLTFExtension } from "../glTFLoaderExtensionRegistry.js"; import { Color3 } from "@babylonjs/core/Maths/math.color.js"; const NAME = "KHR_materials_coat"; /** * [Specification](https://github.com/KhronosGroup/glTF/blob/6cb2cb84b504c245c49cf2e9a8ae16d26f72ac97/extensions/2.0/Khronos/KHR_materials_coat/README.md) * @experimental */ // eslint-disable-next-line @typescript-eslint/naming-convention export class KHR_materials_coat { /** * @internal */ constructor(loader) { /** * The name of this extension. */ this.name = NAME; /** * Defines a number that determines the order the extensions are applied. */ this.order = 191; /** * Defines whether the KHR_materials_openpbr extension is used, indicating that * the material should be interpreted as OpenPBR (for coat, this might be necessary * to interpret anisotropy correctly). */ this.useOpenPBR = false; this._loader = loader; this.enabled = this._loader.isExtensionUsed(NAME); } /** @internal */ dispose() { this._loader = null; } /** * @internal */ // eslint-disable-next-line no-restricted-syntax loadMaterialPropertiesAsync(context, material, babylonMaterial) { return GLTFLoader.LoadExtensionAsync(context, material, this.name, async (extensionContext, extension) => { const promises = new Array(); promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial)); if (material.extensions && material.extensions["KHR_materials_openpbr"]) { this.useOpenPBR = true; } promises.push(this._loadCoatPropertiesAsync(extensionContext, extension, babylonMaterial)); await Promise.all(promises); }); } // eslint-disable-next-line @typescript-eslint/promise-function-async, no-restricted-syntax _loadCoatPropertiesAsync(context, properties, babylonMaterial) { const adapter = this._loader._getOrCreateMaterialAdapter(babylonMaterial); const promises = new Array(); // Set non-texture properties immediately adapter.configureCoat(); adapter.coatWeight = properties.coatFactor !== undefined ? properties.coatFactor : 0; adapter.coatRoughness = properties.coatRoughnessFactor !== undefined ? properties.coatRoughnessFactor : 0; // Load textures if (properties.coatTexture) { promises.push(this._loader.loadTextureInfoAsync(`${context}/coatTexture`, properties.coatTexture, (texture) => { texture.name = `${babylonMaterial.name} (Coat)`; adapter.coatWeightTexture = texture; })); } if (properties.coatRoughnessTexture) { properties.coatRoughnessTexture.nonColorData = true; promises.push(this._loader.loadTextureInfoAsync(`${context}/coatRoughnessTexture`, properties.coatRoughnessTexture, (texture) => { texture.name = `${babylonMaterial.name} (Coat Roughness)`; adapter.coatRoughnessTexture = texture; })); } if (properties.coatNormalTexture) { properties.coatNormalTexture.nonColorData = true; promises.push(this._loader.loadTextureInfoAsync(`${context}/coatNormalTexture`, properties.coatNormalTexture, (texture) => { texture.name = `${babylonMaterial.name} (Coat Normal)`; adapter.geometryCoatNormalTexture = texture; if (properties.coatNormalTexture?.scale != undefined) { adapter.geometryCoatNormalTextureScale = properties.coatNormalTexture.scale; } })); adapter.setNormalMapInversions(!babylonMaterial.getScene().useRightHandedSystem, babylonMaterial.getScene().useRightHandedSystem); } adapter.coatDarkening = properties.coatDarkeningFactor !== undefined ? properties.coatDarkeningFactor : 1; adapter.coatIor = properties.coatIor !== undefined ? properties.coatIor : 1.5; const colorFactor = Color3.White(); if (properties.coatColorFactor !== undefined) { colorFactor.fromArray(properties.coatColorFactor); } adapter.coatColor = colorFactor; if (properties.coatColorTexture) { promises.push(this._loader.loadTextureInfoAsync(`${context}/coatColorTexture`, properties.coatColorTexture, (texture) => { texture.name = `${babylonMaterial.name} (Coat Color)`; adapter.coatColorTexture = texture; })); } // Set non-texture properties immediately const coatAnisotropyWeight = properties.coatAnisotropyStrength ?? 0; const coatAnisotropyAngle = properties.coatAnisotropyRotation ?? 0; adapter.coatRoughnessAnisotropy = coatAnisotropyWeight; adapter.geometryCoatTangentAngle = coatAnisotropyAngle; // Check if this is glTF-style anisotropy if (!this.useOpenPBR) { adapter.configureGltfStyleAnisotropy(true); } // Load texture if present if (properties.coatAnisotropyTexture) { properties.coatAnisotropyTexture.nonColorData = true; promises.push(this._loader.loadTextureInfoAsync(`${context}/coatAnisotropyTexture`, properties.coatAnisotropyTexture, (texture) => { texture.name = `${babylonMaterial.name} (Coat Anisotropy)`; adapter.geometryCoatTangentTexture = texture; })); } // eslint-disable-next-line github/no-then return Promise.all(promises).then(() => { }); } } unregisterGLTFExtension(NAME); registerGLTFExtension(NAME, true, (loader) => new KHR_materials_coat(loader)); //# sourceMappingURL=KHR_materials_coat.js.map