@babylonjs/loaders
Version:
For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.
34 lines (33 loc) • 1.19 kB
TypeScript
import { type IGLTFLoaderExtension } from "../glTFLoaderExtension.js";
import { GLTFLoader } from "../glTFLoader.js";
import { type ITexture } from "../glTFLoaderInterfaces.js";
import { type BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
import { type Nullable } from "@babylonjs/core/types.js";
declare module "../../glTFFileLoader.js" {
interface GLTFLoaderExtensionOptions {
/**
* Defines options for the EXT_texture_webp extension.
*/
["EXT_texture_webp"]: {};
}
}
/**
* [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/EXT_texture_webp/README.md)
*/
export declare class EXT_texture_webp implements IGLTFLoaderExtension {
/** The name of this extension. */
readonly name = "EXT_texture_webp";
/** Defines whether this extension is enabled. */
enabled: boolean;
private _loader;
/**
* @internal
*/
constructor(loader: GLTFLoader);
/** @internal */
dispose(): void;
/**
* @internal
*/
_loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
}