@babylonjs/loaders
Version:
For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.
41 lines • 1.76 kB
JavaScript
import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
import { GLTFLoader } from "../glTFLoader.js";
import { registerGLTFExtension, unregisterGLTFExtension } from "../glTFLoaderExtensionRegistry.js";
const NAME = "MSFT_minecraftMesh";
/** @internal */
// eslint-disable-next-line @typescript-eslint/naming-convention
export class MSFT_minecraftMesh {
/** @internal */
constructor(loader) {
/** @internal */
this.name = NAME;
this._loader = loader;
this.enabled = this._loader.isExtensionUsed(NAME);
}
/** @internal */
dispose() {
this._loader = null;
}
/** @internal */
// eslint-disable-next-line no-restricted-syntax
loadMaterialPropertiesAsync(context, material, babylonMaterial) {
return GLTFLoader.LoadExtraAsync(context, material, this.name, async (extraContext, extra) => {
if (extra) {
if (!(babylonMaterial instanceof PBRMaterial)) {
throw new Error(`${extraContext}: Material type not supported`);
}
const promise = this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);
if (babylonMaterial.needAlphaBlending()) {
babylonMaterial.forceDepthWrite = true;
babylonMaterial.separateCullingPass = true;
}
babylonMaterial.backFaceCulling = babylonMaterial.forceDepthWrite;
babylonMaterial.twoSidedLighting = true;
return await promise;
}
});
}
}
unregisterGLTFExtension(NAME);
registerGLTFExtension(NAME, true, (loader) => new MSFT_minecraftMesh(loader));
//# sourceMappingURL=MSFT_minecraftMesh.js.map