@babylonjs/loaders
Version:
For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.
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TypeScript
import type { Nullable } from "@babylonjs/core/types.js";
import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
import type { ITextureInfo } from "../glTFLoaderInterfaces.js";
import type { IGLTFLoaderExtension } from "../glTFLoaderExtension.js";
import { GLTFLoader } from "../glTFLoader.js";
declare module "../../glTFFileLoader.js" {
interface GLTFLoaderExtensionOptions {
/**
* Defines options for the KHR_texture_transform extension.
*/
["KHR_texture_transform"]: {};
}
}
/**
* [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_transform/README.md)
*/
export declare class KHR_texture_transform implements IGLTFLoaderExtension {
/**
* The name of this extension.
*/
readonly name = "KHR_texture_transform";
/**
* Defines whether this extension is enabled.
*/
enabled: boolean;
private _loader;
/**
* @internal
*/
constructor(loader: GLTFLoader);
/** @internal */
dispose(): void;
/**
* @internal
*/
loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>>;
}