@babylonjs/loaders
Version:
For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.
39 lines (38 loc) • 1.05 kB
TypeScript
import type { GLTFLoader } from "../glTFLoader.js";
import type { IGLTFLoaderExtension } from "../glTFLoaderExtension.js";
import type { Scene } from "@babylonjs/core/scene.js";
declare module "../../glTFFileLoader.js" {
interface GLTFLoaderExtensionOptions {
/**
* Defines options for the KHR_interactivity extension.
*/
["KHR_interactivity"]: {};
}
}
/**
* Loader extension for KHR_interactivity
*/
export declare class KHR_interactivity implements IGLTFLoaderExtension {
private _loader;
/**
* The name of this extension.
*/
readonly name = "KHR_interactivity";
/**
* Defines whether this extension is enabled.
*/
enabled: boolean;
private _pathConverter?;
/**
* @internal
* @param _loader
*/
constructor(_loader: GLTFLoader);
dispose(): void;
onReady(): Promise<void>;
}
/**
* @internal
* populates the object model with the interactivity extension
*/
export declare function _AddInteractivityObjectModel(scene: Scene): void;