@babylonjs/loaders
Version:
For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.
39 lines (38 loc) • 1.55 kB
TypeScript
export * from "./objectModelMapping";
export * from "./EXT_lights_image_based";
export * from "./EXT_mesh_gpu_instancing";
export * from "./EXT_meshopt_compression";
export * from "./EXT_texture_webp";
export * from "./EXT_texture_avif";
export * from "./EXT_lights_ies";
export * from "./KHR_draco_mesh_compression";
export * from "./KHR_lights_punctual";
export * from "./KHR_materials_pbrSpecularGlossiness";
export * from "./KHR_materials_unlit";
export * from "./KHR_materials_clearcoat";
export * from "./KHR_materials_iridescence";
export * from "./KHR_materials_anisotropy";
export * from "./KHR_materials_emissive_strength";
export * from "./KHR_materials_sheen";
export * from "./KHR_materials_specular";
export * from "./KHR_materials_ior";
export * from "./KHR_materials_variants";
export * from "./KHR_materials_transmission";
export * from "./KHR_materials_diffuse_transmission";
export * from "./KHR_materials_volume";
export * from "./KHR_materials_dispersion";
export * from "./KHR_mesh_quantization";
export * from "./KHR_texture_basisu";
export * from "./KHR_texture_transform";
export * from "./KHR_xmp_json_ld";
export * from "./KHR_animation_pointer";
export * from "./MSFT_audio_emitter";
export * from "./MSFT_lod";
export * from "./MSFT_minecraftMesh";
export * from "./MSFT_sRGBFactors";
export * from "./KHR_interactivity";
export * from "./KHR_node_visibility";
export * from "./KHR_node_selectability";
export * from "./KHR_node_hoverability";
export * from "./ExtrasAsMetadata";
export * from "./KHR_interactivity/index";