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@babylonjs/loaders

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The Babylon.js file loaders library is an extension you can use to load different 3D file types into a Babylon scene.

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import * as Loaders from "../OBJ"; /** * This is the entry point for the UMD module. * The entry point for a future ESM package should be index.ts */ var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined); if (typeof globalObject !== "undefined") { for (var key in Loaders) { globalObject.BABYLON[key] = Loaders[key]; } } export * from "../OBJ"; //# sourceMappingURL=legacy-objFileLoader.js.map