UNPKG

@babylonjs/gui

Version:

For usage documentation please visit the [GUI documentation](https://doc.babylonjs.com/features/featuresDeepDive/gui/).

11 lines 590 B
// Do not edit. import { ShaderStore } from "@babylonjs/core/Engines/shaderStore.js"; const name = "handleVertexShader"; const shader = `precision highp float;attribute vec3 position;uniform vec3 positionOffset;uniform mat4 worldViewProjection;uniform float scale;void main(void) {vec4 vPos=vec4((vec3(position)+positionOffset)*scale,1.0);gl_Position=worldViewProjection*vPos;}`; // Sideeffect if (!ShaderStore.ShadersStore[name]) { ShaderStore.ShadersStore[name] = shader; } /** @internal */ export const handleVertexShader = { name, shader }; //# sourceMappingURL=handle.vertex.js.map