@babylonjs/gui
Version:
Babylon.js GUI module =====================
19 lines (18 loc) • 720 B
TypeScript
import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
import type { float } from "@babylonjs/core/types.js";
import { VolumeBasedPanel } from "./volumeBasedPanel.js";
import type { Control3D } from "./control3D.js";
/**
* Class used to create a container panel where items get randomized planar mapping
*/
export declare class ScatterPanel extends VolumeBasedPanel {
private _iteration;
/**
* Gets or sets the number of iteration to use to scatter the controls (100 by default)
*/
get iteration(): float;
set iteration(value: float);
protected _mapGridNode(control: Control3D, nodePosition: Vector3): void;
private _scatterMapping;
protected _finalProcessing(): void;
}