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@babylonjs/gui

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Babylon.js GUI module =====================

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import { Observable } from "@babylonjs/core/Misc/observable.js"; import type { IDisposable } from "@babylonjs/core/scene.js"; import type { AdvancedDynamicTexture } from "./advancedDynamicTexture.js"; import { ValueAndUnit } from "./valueAndUnit.js"; /** * Define a style used by control to automatically setup properties based on a template. * Only support font related properties so far */ export declare class Style implements IDisposable { private _fontFamily; private _fontStyle; private _fontWeight; /** @internal */ _host: AdvancedDynamicTexture; /** @internal */ _fontSize: ValueAndUnit; /** * Observable raised when the style values are changed */ onChangedObservable: Observable<Style>; /** * Creates a new style object * @param host defines the AdvancedDynamicTexture which hosts this style */ constructor(host: AdvancedDynamicTexture); /** * Gets or sets the font size */ get fontSize(): string | number; set fontSize(value: string | number); /** * Gets or sets the font family */ get fontFamily(): string; set fontFamily(value: string); /** * Gets or sets the font style */ get fontStyle(): string; set fontStyle(value: string); /** Gets or sets font weight */ get fontWeight(): string; set fontWeight(value: string); /** Dispose all associated resources */ dispose(): void; }