@babylonjs/gui
Version:
Babylon.js GUI module =====================
16 lines (15 loc) • 514 B
TypeScript
import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
import type { Scene } from "@babylonjs/core/scene.js";
import { ContentDisplay3D } from "./contentDisplay3D.js";
/**
* Class used as a root to all buttons
*/
export declare class AbstractButton3D extends ContentDisplay3D {
/**
* Creates a new button
* @param name defines the control name
*/
constructor(name?: string);
protected _getTypeName(): string;
protected _createNode(scene: Scene): TransformNode;
}