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@babylonjs/gui

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Babylon.js GUI module =====================

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import type { ICanvasGradient, ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js"; import { BaseGradient } from "./BaseGradient.js"; /** * Gradient formed from two circles with their own centers and radius. * The coordinates of the circles centers are relative to the canvas' space, not to any control's space. * @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createRadialGradient */ export declare class RadialGradient extends BaseGradient { private _x0; private _y0; private _r0; private _x1; private _y1; private _r1; /** * Creates a new radial gradient * @param x0 x coordinate of the first circle's center * @param y0 y coordinate of the first circle's center * @param r0 radius of the first circle * @param x1 x coordinate of the second circle's center * @param y1 y coordinate of the second circle's center * @param r1 radius of the second circle */ constructor(x0?: number, y0?: number, r0?: number, x1?: number, y1?: number, r1?: number); protected _createCanvasGradient(context: ICanvasRenderingContext): ICanvasGradient; /** x coordinate of the first circle's center */ get x0(): number; /** x coordinate of the second circle's center */ get x1(): number; /** y coordinate of the first circle's center */ get y0(): number; /** y coordinate of the second circle's center */ get y1(): number; /** radius of the first circle */ get r0(): number; /** radius of the second circle */ get r1(): number; /** * Class name of the gradient * @returns the class name of the gradient */ getClassName(): string; /** * Serializes this gradient * @param serializationObject the object to serialize to */ serialize(serializationObject: any): void; /** * Parses a gradient from a serialization object * @param serializationObject the object to parse from */ parse(serializationObject: any): void; }