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@babylonjs/gui

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Babylon.js GUI module =====================

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import type { ICanvasGradient, ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js"; import { BaseGradient } from "./BaseGradient"; /** * Gradient along a line that connects two coordinates. * These coordinates are relative to the canvas' space, not to any control's space. * @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createLinearGradient */ export declare class LinearGradient extends BaseGradient { private _x0; private _y0; private _x1; private _y1; /** * Creates a new linear gradient * @param x0 * @param y0 * @param x1 * @param y1 */ constructor(x0?: number, y0?: number, x1?: number, y1?: number); protected _createCanvasGradient(context: ICanvasRenderingContext): ICanvasGradient; /** X axis coordinate of the starting point in the line */ get x0(): number; /** X axis coordinate of the ending point in the line */ get x1(): number; /** Y axis coordinate of the starting point in the line */ get y0(): number; /** Y axis coordinate of the ending point in the line */ get y1(): number; /** * Class name of the gradient * @returns the class name of the gradient */ getClassName(): string; /** * Serializes this gradient * @param serializationObject the object to serialize to */ serialize(serializationObject: any): void; /** * Parses a gradient from a serialization object * @param serializationObject the object to parse from */ parse(serializationObject: any): void; }