@babylonjs/gui
Version:
Babylon.js GUI module =====================
46 lines (45 loc) • 1.59 kB
TypeScript
import type { ICanvasGradient, ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
import { BaseGradient } from "./BaseGradient";
/**
* Gradient along a line that connects two coordinates.
* These coordinates are relative to the canvas' space, not to any control's space.
* @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createLinearGradient
*/
export declare class LinearGradient extends BaseGradient {
private _x0;
private _y0;
private _x1;
private _y1;
/**
* Creates a new linear gradient
* @param x0
* @param y0
* @param x1
* @param y1
*/
constructor(x0?: number, y0?: number, x1?: number, y1?: number);
protected _createCanvasGradient(context: ICanvasRenderingContext): ICanvasGradient;
/** X axis coordinate of the starting point in the line */
get x0(): number;
/** X axis coordinate of the ending point in the line */
get x1(): number;
/** Y axis coordinate of the starting point in the line */
get y0(): number;
/** Y axis coordinate of the ending point in the line */
get y1(): number;
/**
* Class name of the gradient
* @returns the class name of the gradient
*/
getClassName(): string;
/**
* Serializes this gradient
* @param serializationObject the object to serialize to
*/
serialize(serializationObject: any): void;
/**
* Parses a gradient from a serialization object
* @param serializationObject the object to parse from
*/
parse(serializationObject: any): void;
}