@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import { NodeGeometryBlock } from "../nodeGeometryBlock.js";
import { type NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint.js";
import { type NodeGeometryBuildState } from "../nodeGeometryBuildState.js";
/**
* Block used to clean a geometry
*/
export declare class CleanGeometryBlock extends NodeGeometryBlock {
/**
* Gets or sets a boolean indicating that this block can evaluate context
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
*/
evaluateContext: boolean;
/**
* Creates a new CleanGeometryBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the geometry component
*/
get geometry(): NodeGeometryConnectionPoint;
/**
* Gets the output component
*/
get output(): NodeGeometryConnectionPoint;
protected _buildBlock(state: NodeGeometryBuildState): void;
protected _dumpPropertiesCode(): string;
/**
* Serializes this block in a JSON representation
* @returns the serialized block object
*/
serialize(): any;
/** @internal */
_deserialize(serializationObject: any): void;
}