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@babylonjs/core

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/** * Mixin to add UV defines to your material defines * @internal */ export function EnvironmentLightingDefinesMixin(base) { return class extends base { constructor() { super(...arguments); this.REFLECTION = false; this.REFLECTIONMAP_3D = false; this.REFLECTIONMAP_SPHERICAL = false; this.REFLECTIONMAP_PLANAR = false; this.REFLECTIONMAP_CUBIC = false; this.USE_LOCAL_REFLECTIONMAP_CUBIC = false; this.REFLECTIONMAP_PROJECTION = false; this.REFLECTIONMAP_SKYBOX = false; this.REFLECTIONMAP_EXPLICIT = false; this.REFLECTIONMAP_EQUIRECTANGULAR = false; this.REFLECTIONMAP_EQUIRECTANGULAR_FIXED = false; this.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED = false; this.INVERTCUBICMAP = false; this.USESPHERICALFROMREFLECTIONMAP = false; this.USEIRRADIANCEMAP = false; this.USE_IRRADIANCE_DOMINANT_DIRECTION = false; this.USESPHERICALINVERTEX = false; this.REFLECTIONMAP_OPPOSITEZ = false; this.LODINREFLECTIONALPHA = false; this.GAMMAREFLECTION = false; this.RGBDREFLECTION = false; } }; } //# sourceMappingURL=environmentLighting.defines.js.map