UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

29 lines (28 loc) 1.2 kB
import { type Nullable, type AbstractEngine, type IFrameGraphPass, type FrameGraphContext, type FrameGraphObjectList, type FrameGraphTask } from "../../index.js"; import { FrameGraphPass } from "./pass.js"; /** * Object list pass used to generate a list of objects. */ export declare class FrameGraphObjectListPass extends FrameGraphPass<FrameGraphContext> { protected readonly _engine: AbstractEngine; protected _objectList: FrameGraphObjectList; /** * Checks if a pass is an object list pass. * @param pass The pass to check. * @returns True if the pass is an object list pass, else false. */ static IsObjectListPass(pass: IFrameGraphPass): pass is FrameGraphObjectListPass; /** * Gets the object list used by the pass. */ get objectList(): FrameGraphObjectList; /** * Sets the object list to use for the pass. * @param objectList The object list to use for the pass. */ setObjectList(objectList: FrameGraphObjectList): void; /** @internal */ constructor(name: string, parentTask: FrameGraphTask, context: FrameGraphContext, engine: AbstractEngine); /** @internal */ _isValid(): Nullable<string>; }