@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
20 lines • 1.32 kB
JavaScript
/* eslint-disable @typescript-eslint/naming-convention */
/** @internal */
export var SerializedFieldType;
(function (SerializedFieldType) {
SerializedFieldType[SerializedFieldType["VALUE"] = 0] = "VALUE";
SerializedFieldType[SerializedFieldType["TEXTURE"] = 1] = "TEXTURE";
SerializedFieldType[SerializedFieldType["COLOR3"] = 2] = "COLOR3";
SerializedFieldType[SerializedFieldType["FRESNEL_PARAMETERS"] = 3] = "FRESNEL_PARAMETERS";
SerializedFieldType[SerializedFieldType["VECTOR2"] = 4] = "VECTOR2";
SerializedFieldType[SerializedFieldType["VECTOR3"] = 5] = "VECTOR3";
SerializedFieldType[SerializedFieldType["MESH"] = 6] = "MESH";
SerializedFieldType[SerializedFieldType["COLOR_CURVES"] = 7] = "COLOR_CURVES";
SerializedFieldType[SerializedFieldType["COLOR4"] = 8] = "COLOR4";
SerializedFieldType[SerializedFieldType["IMAGE_PROCESSING"] = 9] = "IMAGE_PROCESSING";
SerializedFieldType[SerializedFieldType["QUATERNION"] = 10] = "QUATERNION";
SerializedFieldType[SerializedFieldType["CAMERA"] = 11] = "CAMERA";
SerializedFieldType[SerializedFieldType["MATRIX"] = 12] = "MATRIX";
SerializedFieldType[SerializedFieldType["VECTOR4"] = 13] = "VECTOR4";
})(SerializedFieldType || (SerializedFieldType = {}));
//# sourceMappingURL=decorators.serializationUtilities.js.map