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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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/** This file must only contain pure code and pure imports */ import { __esDecorate, __runInitializers } from "../../../../tslib.es6.js"; import { editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js"; import { FrameGraphGrainTask } from "../../../Tasks/PostProcesses/grainTask.js"; import { ThinGrainPostProcess } from "../../../../PostProcesses/thinGrainPostProcess.js"; import { NodeRenderGraphBaseWithPropertiesPostProcessBlock } from "./baseWithPropertiesPostProcessBlock.js"; import { RegisterClass } from "../../../../Misc/typeStore.js"; /** * Block that implements the grain post process */ let NodeRenderGraphGrainPostProcessBlock = (() => { var _a; let _classSuper = NodeRenderGraphBaseWithPropertiesPostProcessBlock; let _instanceExtraInitializers = []; let _get_intensity_decorators; let _get_animated_decorators; return _a = class NodeRenderGraphGrainPostProcessBlock extends _classSuper { /** * Gets the frame graph task associated with this block */ get task() { return this._frameGraphTask; } /** * Create a new grain post process block * @param name defines the block name * @param frameGraph defines the hosting frame graph * @param scene defines the hosting scene */ constructor(name, frameGraph, scene) { super(name, frameGraph, scene); this._frameGraphTask = __runInitializers(this, _instanceExtraInitializers); this._finalizeInputOutputRegistering(); this._frameGraphTask = new FrameGraphGrainTask(this.name, frameGraph, new ThinGrainPostProcess(name, scene.getEngine())); } /** The intensity of the grain added */ get intensity() { return this._frameGraphTask.postProcess.intensity; } set intensity(value) { this._frameGraphTask.postProcess.intensity = value; } /** If the grain should be randomized on every frame */ get animated() { return this._frameGraphTask.postProcess.animated; } set animated(value) { this._frameGraphTask.postProcess.animated = value; } /** * Gets the current class name * @returns the class name */ getClassName() { return "NodeRenderGraphGrainPostProcessBlock"; } _dumpPropertiesCode() { const codes = []; codes.push(`${this._codeVariableName}.intensity = ${this.intensity};`); codes.push(`${this._codeVariableName}.animated = ${this.animated};`); return super._dumpPropertiesCode() + codes.join("\n"); } serialize() { const serializationObject = super.serialize(); serializationObject.intensity = this.intensity; serializationObject.animated = this.animated; return serializationObject; } _deserialize(serializationObject) { super._deserialize(serializationObject); this.intensity = serializationObject.intensity; this.animated = serializationObject.animated; } }, (() => { const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0; _get_intensity_decorators = [editableInPropertyPage("Intensity", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 200 })]; _get_animated_decorators = [editableInPropertyPage("Animated", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")]; __esDecorate(_a, null, _get_intensity_decorators, { kind: "getter", name: "intensity", static: false, private: false, access: { has: obj => "intensity" in obj, get: obj => obj.intensity }, metadata: _metadata }, null, _instanceExtraInitializers); __esDecorate(_a, null, _get_animated_decorators, { kind: "getter", name: "animated", static: false, private: false, access: { has: obj => "animated" in obj, get: obj => obj.animated }, metadata: _metadata }, null, _instanceExtraInitializers); if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata }); })(), _a; })(); export { NodeRenderGraphGrainPostProcessBlock }; let _Registered = false; /** * Register side effects for grainPostProcessBlock. * Safe to call multiple times; only the first call has an effect. */ export function RegisterGrainPostProcessBlock() { if (_Registered) { return; } _Registered = true; RegisterClass("BABYLON.NodeRenderGraphGrainPostProcessBlock", NodeRenderGraphGrainPostProcessBlock); } //# sourceMappingURL=grainPostProcessBlock.pure.js.map