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@babylonjs/core

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/** This file must only contain pure code and pure imports */ import { __esDecorate, __runInitializers } from "../../../../tslib.es6.js"; import { NodeRenderGraphBlock } from "../../nodeRenderGraphBlock.js"; import { NodeRenderGraphBlockConnectionPointTypes } from "../../Types/nodeRenderGraphTypes.js"; import { editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js"; import { FrameGraphHighlightLayerTask } from "../../../Tasks/Layers/highlightLayerTask.js"; import { NodeRenderGraphConnectionPointCustomObject } from "../../nodeRenderGraphConnectionPointCustomObject.js"; import { NodeRenderGraphBaseObjectRendererBlock } from "../Rendering/baseObjectRendererBlock.js"; import { RegisterClass } from "../../../../Misc/typeStore.js"; /** * Block that implements the highlight layer */ let NodeRenderGraphHighlightLayerBlock = (() => { var _a; let _classSuper = NodeRenderGraphBlock; let _instanceExtraInitializers = []; let _get_layerTextureRatio_decorators; let _get_layerTextureFixedSize_decorators; let _get_blurTextureSizeRatio_decorators; let _get_isStroke_decorators; let _get_layerTextureType_decorators; let _get_blurHorizontalSize_decorators; let _get_blurVerticalSize_decorators; return _a = class NodeRenderGraphHighlightLayerBlock extends _classSuper { /** * Gets the frame graph task associated with this block */ get task() { return this._frameGraphTask; } /** * Create a new NodeRenderGraphHighlightLayerBlock * @param name defines the block name * @param frameGraph defines the hosting frame graph * @param scene defines the hosting scene * @param layerTextureRatio multiplication factor applied to the main texture size to compute the size of the layer render target texture (default: 0.5) * @param layerTextureFixedSize defines the fixed size of the layer render target texture. Takes precedence over layerTextureRatio if provided (default: undefined) * @param blurTextureSizeRatio defines the factor to apply to the layer texture size to create the blur textures (default: 0.5) * @param isStroke should we display highlight as a solid stroke? (default: false) * @param layerTextureType defines the type of the layer texture (default: 0) */ constructor(name, frameGraph, scene, layerTextureRatio = 0.5, layerTextureFixedSize, blurTextureSizeRatio = 0.5, isStroke = false, layerTextureType = 0) { super(name, frameGraph, scene); this._frameGraphTask = __runInitializers(this, _instanceExtraInitializers); this._additionalConstructionParameters = [layerTextureRatio, layerTextureFixedSize, blurTextureSizeRatio, isStroke, layerTextureType]; this.registerInput("target", NodeRenderGraphBlockConnectionPointTypes.AutoDetect); this.registerInput("layer", NodeRenderGraphBlockConnectionPointTypes.AutoDetect, true); this.registerInput("objectRenderer", NodeRenderGraphBlockConnectionPointTypes.Object, true, new NodeRenderGraphConnectionPointCustomObject("objectRenderer", this, 0 /* NodeRenderGraphConnectionPointDirection.Input */, NodeRenderGraphBaseObjectRendererBlock, "NodeRenderGraphBaseObjectRendererBlock")); this._addDependenciesInput(); this.registerOutput("output", NodeRenderGraphBlockConnectionPointTypes.BasedOnInput); this.target.addExcludedConnectionPointFromAllowedTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBufferDepthStencil); this.layer.addExcludedConnectionPointFromAllowedTypes(NodeRenderGraphBlockConnectionPointTypes.TextureAllButBackBuffer); this.output._typeConnectionSource = this.target; this._frameGraphTask = new FrameGraphHighlightLayerTask(this.name, this._frameGraph, this._scene, { mainTextureRatio: layerTextureRatio, mainTextureFixedSize: layerTextureFixedSize, blurTextureSizeRatio, isStroke, mainTextureType: layerTextureType, }); } _createTask(layerTextureRatio, layerTextureFixedSize, blurTextureSizeRatio, isStroke, layerTextureType) { const blurHorizontalSize = this.blurHorizontalSize; const blurVerticalSize = this.blurVerticalSize; this._frameGraphTask?.dispose(); this._frameGraphTask = new FrameGraphHighlightLayerTask(this.name, this._frameGraph, this._scene, { mainTextureRatio: layerTextureRatio, mainTextureFixedSize: layerTextureFixedSize, blurTextureSizeRatio, isStroke, mainTextureType: layerTextureType, }); this.blurHorizontalSize = blurHorizontalSize; this.blurVerticalSize = blurVerticalSize; this._additionalConstructionParameters = [layerTextureRatio, layerTextureFixedSize, blurTextureSizeRatio, isStroke, layerTextureType]; } /** Multiplication factor applied to the main texture size to compute the size of the layer render target texture */ get layerTextureRatio() { return this._frameGraphTask.layer._options.mainTextureRatio; } set layerTextureRatio(value) { const options = this._frameGraphTask.layer._options; this._createTask(value, options.mainTextureFixedSize, options.blurTextureSizeRatio, options.isStroke, options.mainTextureType); } /** Defines the fixed size of the layer render target texture. Takes precedence over layerTextureRatio if provided */ get layerTextureFixedSize() { return this._frameGraphTask.layer._options.mainTextureFixedSize; } set layerTextureFixedSize(value) { const options = this._frameGraphTask.layer._options; this._createTask(options.mainTextureRatio, value, options.blurTextureSizeRatio, options.isStroke, options.mainTextureType); } /** Defines the factor to apply to the layer texture size to create the blur textures */ get blurTextureSizeRatio() { return this._frameGraphTask.layer._options.blurTextureSizeRatio; } set blurTextureSizeRatio(value) { const options = this._frameGraphTask.layer._options; this._createTask(options.mainTextureRatio, options.mainTextureFixedSize, value, options.isStroke, options.mainTextureType); } /** Should we display highlight as a solid stroke? */ get isStroke() { return this._frameGraphTask.layer._options.isStroke; } set isStroke(value) { const options = this._frameGraphTask.layer._options; this._createTask(options.mainTextureRatio, options.mainTextureFixedSize, options.blurTextureSizeRatio, value, options.mainTextureType); } /** Defines the type of the layer texture */ get layerTextureType() { return this._frameGraphTask.layer._options.mainTextureType; } set layerTextureType(value) { const options = this._frameGraphTask.layer._options; this._createTask(options.mainTextureRatio, options.mainTextureFixedSize, options.blurTextureSizeRatio, options.isStroke, value); } /** How big is the horizontal kernel of the blur texture */ get blurHorizontalSize() { return this._frameGraphTask.layer.blurHorizontalSize; } set blurHorizontalSize(value) { this._frameGraphTask.layer.blurHorizontalSize = value; } /** How big is the vertical kernel of the blur texture */ get blurVerticalSize() { return this._frameGraphTask.layer.blurVerticalSize; } set blurVerticalSize(value) { this._frameGraphTask.layer.blurVerticalSize = value; } /** * Gets the current class name * @returns the class name */ getClassName() { return "NodeRenderGraphHighlightLayerBlock"; } /** * Gets the target texture input component */ get target() { return this._inputs[0]; } /** * Gets the layer input component */ get layer() { return this._inputs[1]; } /** * Gets the objectRenderer input component */ get objectRenderer() { return this._inputs[2]; } /** * Gets the output component */ get output() { return this._outputs[0]; } _buildBlock(state) { super._buildBlock(state); this.output.value = this._frameGraphTask.outputTexture; this._frameGraphTask.targetTexture = this.target.connectedPoint?.value; this._frameGraphTask.layerTexture = this.layer.connectedPoint?.value; this._frameGraphTask.objectRendererTask = this.objectRenderer.connectedPoint?.value; } _dumpPropertiesCode() { const codes = []; codes.push(`${this._codeVariableName}.blurHorizontalSize = ${this.blurHorizontalSize};`); codes.push(`${this._codeVariableName}.blurVerticalSize = ${this.blurVerticalSize};`); return super._dumpPropertiesCode() + codes.join("\n"); } serialize() { const serializationObject = super.serialize(); serializationObject.blurHorizontalSize = this.blurHorizontalSize; serializationObject.blurVerticalSize = this.blurVerticalSize; return serializationObject; } _deserialize(serializationObject) { super._deserialize(serializationObject); this.blurHorizontalSize = serializationObject.blurHorizontalSize; this.blurVerticalSize = serializationObject.blurVerticalSize; } }, (() => { const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0; _get_layerTextureRatio_decorators = [editableInPropertyPage("Layer texture ratio", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES")]; _get_layerTextureFixedSize_decorators = [editableInPropertyPage("Layer texture fixed size", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES")]; _get_blurTextureSizeRatio_decorators = [editableInPropertyPage("Blur texture size ratio", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES")]; _get_isStroke_decorators = [editableInPropertyPage("Is stroke", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")]; _get_layerTextureType_decorators = [editableInPropertyPage("Layer texture type", 10 /* PropertyTypeForEdition.TextureType */, "PROPERTIES")]; _get_blurHorizontalSize_decorators = [editableInPropertyPage("Blur horizontal size", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 4 })]; _get_blurVerticalSize_decorators = [editableInPropertyPage("Blur vertical size", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 4 })]; __esDecorate(_a, null, _get_layerTextureRatio_decorators, { kind: "getter", name: "layerTextureRatio", static: false, private: false, access: { has: obj => "layerTextureRatio" in obj, get: obj => obj.layerTextureRatio }, metadata: _metadata }, null, _instanceExtraInitializers); __esDecorate(_a, null, _get_layerTextureFixedSize_decorators, { kind: "getter", name: "layerTextureFixedSize", static: false, private: false, access: { has: obj => "layerTextureFixedSize" in obj, get: obj => obj.layerTextureFixedSize }, metadata: _metadata }, null, _instanceExtraInitializers); __esDecorate(_a, null, _get_blurTextureSizeRatio_decorators, { kind: "getter", name: "blurTextureSizeRatio", static: false, private: false, access: { has: obj => "blurTextureSizeRatio" in obj, get: obj => obj.blurTextureSizeRatio }, metadata: _metadata }, null, _instanceExtraInitializers); __esDecorate(_a, null, _get_isStroke_decorators, { kind: "getter", name: "isStroke", static: false, private: false, access: { has: obj => "isStroke" in obj, get: obj => obj.isStroke }, metadata: _metadata }, null, _instanceExtraInitializers); __esDecorate(_a, null, _get_layerTextureType_decorators, { kind: "getter", name: "layerTextureType", static: false, private: false, access: { has: obj => "layerTextureType" in obj, get: obj => obj.layerTextureType }, metadata: _metadata }, null, _instanceExtraInitializers); __esDecorate(_a, null, _get_blurHorizontalSize_decorators, { kind: "getter", name: "blurHorizontalSize", static: false, private: false, access: { has: obj => "blurHorizontalSize" in obj, get: obj => obj.blurHorizontalSize }, metadata: _metadata }, null, _instanceExtraInitializers); __esDecorate(_a, null, _get_blurVerticalSize_decorators, { kind: "getter", name: "blurVerticalSize", static: false, private: false, access: { has: obj => "blurVerticalSize" in obj, get: obj => obj.blurVerticalSize }, metadata: _metadata }, null, _instanceExtraInitializers); if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata }); })(), _a; })(); export { NodeRenderGraphHighlightLayerBlock }; let _Registered = false; /** * Register side effects for highlightLayerBlock. * Safe to call multiple times; only the first call has an effect. */ export function RegisterHighlightLayerBlock() { if (_Registered) { return; } _Registered = true; RegisterClass("BABYLON.NodeRenderGraphHighlightLayerBlock", NodeRenderGraphHighlightLayerBlock); } //# sourceMappingURL=highlightLayerBlock.pure.js.map