@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
25 lines • 1.04 kB
JavaScript
// Do not edit.
import { ShaderStore } from "../Engines/shaderStore.js";
import { boundingBoxRendererFragmentDeclaration } from "./ShadersInclude/boundingBoxRendererFragmentDeclaration.js";
import { boundingBoxRendererUboDeclaration } from "./ShadersInclude/boundingBoxRendererUboDeclaration.js";
const name = "boundingBoxRendererPixelShader";
const shader = `
void main(void) {
gl_FragColor=color;
}`;
// Sideeffect
if (!ShaderStore.ShadersStore[name]) {
ShaderStore.ShadersStore[name] = shader;
}
const includes = [boundingBoxRendererFragmentDeclaration, boundingBoxRendererUboDeclaration];
for (const inc of includes) {
if (!ShaderStore.IncludesShadersStore[inc.name]) {
ShaderStore.IncludesShadersStore[inc.name] = inc.shader;
}
}
/** @internal */
export const boundingBoxRendererPixelShader = { name, shader };
//# sourceMappingURL=boundingBoxRenderer.fragment.js.map