@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import { type OutlineRenderer } from "./outlineRenderer.pure.js";
declare module "../scene.pure.js" {
interface Scene {
/** @internal */
_outlineRenderer: OutlineRenderer;
/**
* Gets the outline renderer associated with the scene
* @returns a OutlineRenderer
*/
getOutlineRenderer(): OutlineRenderer;
}
}
declare module "../Meshes/abstractMesh.pure.js" {
interface AbstractMesh {
/** @internal (Backing field) */
_renderOutline: boolean;
/**
* Gets or sets a boolean indicating if the outline must be rendered as well
* @see https://www.babylonjs-playground.com/#10WJ5S#3
*/
renderOutline: boolean;
/** @internal (Backing field) */
_renderOverlay: boolean;
/**
* Gets or sets a boolean indicating if the overlay must be rendered as well
* @see https://www.babylonjs-playground.com/#10WJ5S#2
*/
renderOverlay: boolean;
}
}