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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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/** This file must only contain pure code and pure imports */ import { type Nullable } from "../types.js"; import { type Camera } from "../Cameras/camera.pure.js"; import { type PostProcessOptions, PostProcess } from "./postProcess.pure.js"; import { type AbstractEngine } from "../Engines/abstractEngine.pure.js"; import { type Scene } from "../scene.pure.js"; /** * Sub surface scattering post process */ export declare class SubSurfaceScatteringPostProcess extends PostProcess { /** * Gets a string identifying the name of the class * @returns "SubSurfaceScatteringPostProcess" string */ getClassName(): string; constructor(name: string, scene: Scene, options: number | PostProcessOptions, camera?: Nullable<Camera>, samplingMode?: number, engine?: AbstractEngine, reusable?: boolean, textureType?: number); }