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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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/** * Re-exports pure implementation and applies runtime side effects. * Import webgl2ParticleSystem.pure for tree-shakeable, side-effect-free usage. */ export * from "./webgl2ParticleSystem.pure.js"; import "../Shaders/gpuUpdateParticles.fragment.js"; import "../Shaders/gpuUpdateParticles.vertex.js"; import { RegisterWebgl2ParticleSystem } from "./webgl2ParticleSystem.pure.js"; RegisterWebgl2ParticleSystem(); //# sourceMappingURL=webgl2ParticleSystem.js.map