@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
10 lines • 465 B
JavaScript
/**
* Re-exports pure implementation and applies runtime side effects.
* Import webgl2ParticleSystem.pure for tree-shakeable, side-effect-free usage.
*/
export * from "./webgl2ParticleSystem.pure.js";
import "../Shaders/gpuUpdateParticles.fragment.js";
import "../Shaders/gpuUpdateParticles.vertex.js";
import { RegisterWebgl2ParticleSystem } from "./webgl2ParticleSystem.pure.js";
RegisterWebgl2ParticleSystem();
//# sourceMappingURL=webgl2ParticleSystem.js.map