@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
/** Pure barrel — re-exports only side-effect-free modules */
export * from "./baseParticleSystem.pure.js";
export * from "./EmitterTypes/pure.js";
export * from "./webgl2ParticleSystem.pure.js";
export * from "./computeShaderParticleSystem.pure.js";
export * from "./gpuParticleSystem.pure.js";
export * from "./IParticleSystem.js";
export * from "./particle.js";
export * from "./particleHelper.js";
export * from "./particleSystem.pure.js";
export * from "./particleSystemComponent.pure.js";
export * from "./particleSystemSet.js";
export * from "./solidParticle.js";
export * from "./solidParticleSystem.js";
export * from "./cloudPoint.js";
export * from "./pointsCloudSystem.js";
export * from "./subEmitter.js";
export * from "./attractor.js";
export * from "./flowMap.js";
export * from "./Node/pure.js";
export * from "./thinParticleSystem.pure.js";