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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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/** This file must only contain pure code and pure imports */ import { NodeParticleBlockConnectionPointTypes } from "../../Enums/nodeParticleBlockConnectionPointTypes.js"; import { NodeParticleBlock } from "../../nodeParticleBlock.js"; import { _ConnectAtTheEnd } from "../../../Queue/executionQueue.js"; import { RegisterClass } from "../../../../Misc/typeStore.js"; /** * Block used to update the direction of a particle */ export class UpdateDirectionBlock extends NodeParticleBlock { /** * Create a new UpdateDirectionBlock * @param name defines the block name */ constructor(name) { super(name); this.registerInput("particle", NodeParticleBlockConnectionPointTypes.Particle); this.registerInput("direction", NodeParticleBlockConnectionPointTypes.Vector3); this.registerOutput("output", NodeParticleBlockConnectionPointTypes.Particle); } /** * Gets the particle component */ get particle() { return this._inputs[0]; } /** * Gets the direction input component */ get direction() { return this._inputs[1]; } /** * Gets the output component */ get output() { return this._outputs[0]; } /** * Gets the current class name * @returns the class name */ getClassName() { return "UpdateDirectionBlock"; } /** * Builds the block * @param state defines the current build state */ _build(state) { const system = this.particle.getConnectedValue(state); this.output._storedValue = system; if (!this.direction.isConnected) { return; } const processDirection = (particle) => { state.particleContext = particle; state.systemContext = system; particle.direction.copyFrom(this.direction.getConnectedValue(state)); }; const directionProcessing = { process: processDirection, previousItem: null, nextItem: null, }; if (system._updateQueueStart) { _ConnectAtTheEnd(directionProcessing, system._updateQueueStart); } else { system._updateQueueStart = directionProcessing; } } } let _Registered = false; /** * Register side effects for updateDirectionBlock. * Safe to call multiple times; only the first call has an effect. */ export function RegisterUpdateDirectionBlock() { if (_Registered) { return; } _Registered = true; RegisterClass("BABYLON.UpdateDirectionBlock", UpdateDirectionBlock); } //# sourceMappingURL=updateDirectionBlock.pure.js.map