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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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/** This file must only contain pure code and pure imports */ import { NodeGeometryBlock } from "../nodeGeometryBlock.js"; import { type NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint.js"; /** * Block used to compose two matrices */ export declare class MatrixComposeBlock extends NodeGeometryBlock { /** * Create a new MatrixComposeBlock * @param name defines the block name */ constructor(name: string); /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the matrix0 input component */ get matrix0(): NodeGeometryConnectionPoint; /** * Gets the matrix1 input component */ get matrix1(): NodeGeometryConnectionPoint; /** * Gets the output component */ get output(): NodeGeometryConnectionPoint; protected _buildBlock(): void; } /** * Register side effects for matrixComposeBlock. * Safe to call multiple times; only the first call has an effect. */ export declare function RegisterMatrixComposeBlock(): void;