@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
33 lines (32 loc) • 1.01 kB
TypeScript
/** This file must only contain pure code and pure imports */
import { NodeGeometryBlock } from "../nodeGeometryBlock.js";
import { type NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint.js";
/**
* Block used to get the length of a vector
*/
export declare class GeometryLengthBlock extends NodeGeometryBlock {
/**
* Creates a new GeometryLengthBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the value input component
*/
get value(): NodeGeometryConnectionPoint;
/**
* Gets the output component
*/
get output(): NodeGeometryConnectionPoint;
protected _buildBlock(): this | undefined;
}
/**
* Register side effects for geometryLengthBlock.
* Safe to call multiple times; only the first call has an effect.
*/
export declare function RegisterGeometryLengthBlock(): void;