@babylonjs/core
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TypeScript
/** This file must only contain pure code and pure imports */
import { type Scene } from "../../scene.pure.js";
import { ShaderMaterial } from "../shaderMaterial.pure.js";
/**
* A material to use for fast depth-only rendering.
* @since 5.0.0
*/
export declare class OcclusionMaterial extends ShaderMaterial {
constructor(name: string, scene: Scene);
}