UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

38 lines (37 loc) 1.19 kB
/** This file must only contain pure code and pure imports */ import { NodeMaterialBlock } from "../nodeMaterialBlock.js"; import { type NodeMaterialBuildState } from "../nodeMaterialBuildState.js"; import { type NodeMaterialConnectionPoint } from "../nodeMaterialBlockConnectionPoint.js"; /** * Block used to blend normals */ export declare class NormalBlendBlock extends NodeMaterialBlock { /** * Creates a new NormalBlendBlock * @param name defines the block name */ constructor(name: string); /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the first input component */ get normalMap0(): NodeMaterialConnectionPoint; /** * Gets the second input component */ get normalMap1(): NodeMaterialConnectionPoint; /** * Gets the output component */ get output(): NodeMaterialConnectionPoint; protected _buildBlock(state: NodeMaterialBuildState): this; } /** * Register side effects for normalBlendBlock. * Safe to call multiple times; only the first call has an effect. */ export declare function RegisterNormalBlendBlock(): void;