@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
35 lines (34 loc) • 1.27 kB
TypeScript
/**
* Registers all layer node render graph blocks for deserialization.
*/
export declare function RegisterNodeRenderGraphLayersBlocks(): void;
/**
* Registers all post-process node render graph blocks for deserialization.
*/
export declare function RegisterNodeRenderGraphPostProcessesBlocks(): void;
/**
* Registers all rendering node render graph blocks for deserialization.
*/
export declare function RegisterNodeRenderGraphRenderingBlocks(): void;
/**
* Registers all teleport node render graph blocks for deserialization.
*/
export declare function RegisterNodeRenderGraphTeleportBlocks(): void;
/**
* Registers all texture node render graph blocks for deserialization.
*/
export declare function RegisterNodeRenderGraphTexturesBlocks(): void;
/**
* Registers all core (root-level) node render graph blocks for deserialization.
*/
export declare function RegisterNodeRenderGraphCoreBlocks(): void;
/**
* Registers all node render graph blocks for deserialization.
* Call this function when you need to deserialize node render graphs from JSON/snippets.
*
* This is the tree-shakeable replacement for:
* ```ts
* import "@babylonjs/core/FrameGraph/Node/Blocks/index.js";
* ```
*/
export declare function RegisterAllNodeRenderGraphBlocks(): void;